Great indie games made with passion for excellent game design and top notch game feel.
HAMMER SLAMMER - A young game studio based in Berlin. We founded Hammer Slammer Games in 2019 to develop small original games that put a lot of emphasis on satisfying game-feel and interesting new twists in existing genres.
We want all HAMMER SLAMMER products to share an unmistakable identity and style.
ROGUE LITE ENTHUSIASTS
WHO ARE SLAMMING THE HAMMER?
The founding team has worked in various roles in the games industry for many years, both on the developer and publisher side. If you would like to know more about HAMMER SLAMMER or us developers, take a look at the Media and Presskits below.
Managing partner, co-founder of HAMMER SLAMMER and production manager.
Has been in the games industry in various roles for over 10 years. Has worked on 12 projects across all platforms. Graduated from the Games Academy Berlin with a degree in Game Art and Animation.
Co-founder of HAMMER SLAMMER Games GmbH.
Brings over 20 years of experience in running a GmbH. Has worked for many years in Munich's media industry in responsible positions at large broadcasting companies and ran his own film production company.
Creative head and co-founder of HAMMER SLAMMER Games GmbH.
Has been in the games industry as a game designer and artist for over 6 years. Has worked on 6 projects on all platforms. Has a good knowledge of game programming on Game Maker Studio 2.
Trainee Game Design
Intern at HAMMER SLAMMER Games GmbH.
Studied game design at HTW Berlin. Has a wide range of interests and a keen sense of design. Hagen just recently joined and brings a fresh new look at MCB.