ABOUT US
Great indie games made with passion for excellent game design and top notch game feel.
HAMMER SLAMMER - A young game studio based in Berlin. We founded Hammer Slammer Games in 2019 to develop small original games that put a lot of emphasis on satisfying game-feel and interesting new twists in existing genres.
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We want all HAMMER SLAMMER products to share an unmistakable identity and style.
ROGUE LITE ENTHUSIASTS
DESIGN
DRIVEN
METAL
HEADS
WHO ARE SLAMMING THE HAMMER?
The founding team has worked in various roles in the games industry for many years, both on the developer and publisher side. If you would like to know more about HAMMER SLAMMER or us developers, take a look at the Media and Presskits below.
Attila Çamdeviren
Managing Director
Managing partner, co-founder of HAMMER SLAMMER and production manager.
Has been in the games industry in various roles for over 10 years. Has worked on 12 projects across all platforms. Graduated from the Games Academy Berlin with a degree in Game Art and Animation.
Jonathan Reiss
Creative Director
Creative head and co-founder of HAMMER SLAMMER Games GmbH.
Has been in the games industry as a game designer and artist for over 6 years. Has worked on 6 projects on all platforms. Has a good knowledge of game programming on Game Maker Studio 2.
Mario Schikowski
Financial Director
Co-founder of HAMMER SLAMMER Games GmbH.
Brings over 20 years of experience in running a GmbH. Has worked for many years in Munich's media industry in responsible positions at large broadcasting companies and ran his own film production company.